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PROGRAMMING
(c# && c++)

This is my specialism when it comes to game development. Making most of my games in Unity and having experience in both C# & C++. I also have played the role of a technical artist communicating between programming and other roles (like art or sound) 

Public speaking

A skill I find to be pretty useful is public speaking. Taking part in a lot of Drama & Theatre groups I'm used to talking in front of large crowds and giving an entertaining presentation that'll sell a product instantly

AUDIO ENGINEERING

Before touching the digital world I had a musical background playing the piano and the flute. This got me into digital music production allowing me to learn a lot of audio editing techniques and catch sounds that not many people will pick up.

ANIMATION

Do you remember Flipnote Studio? Well, that's actually where I started my journey. I started making animations on there which are still visible on my youtube channel. I slowly went from 2D drawn animations to rigged 3D animations. As well as knowing how to rig me I also know how to animate it which works well with programming.

EXPERIENCE

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Work Experience
General Assistant

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Summer Internship

Junior Programmer

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Founded Business

Project Lead

The Humble Beginnings

Back in 2017 winter when I was a small little sponge, I was college searching. Wasn’t too sure what career path I wanted to follow post-secondary. It was until I discovered the college I ended up picking, ELAM, that I had discovered the games production industry.

 

During my time there I only practiced my Animation and Music skills and it had seemed as if I would pick one of those two disciplines. Despite that I picked up programming pretty fast (Probably because of all of the failed javascript Minecraft mods that I did in secondary) and I’ve been the team's programmer ever since

Currently, I’m studying at Teesside University whilst doing a summertime internship at Sports Interactive. Using my time to build my portfolio and my knowledge not only in Software Engineering but also getting general knowledge in the other disciplines as I believe having a broad understanding of the other sections of game development is key when collaborating in a team.

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